W A S D

SAELIG

SÆLIG is a game that blends together elements of simulation, strategy, RPG, and business management. Centred around the life of you and your family, you must try to survive and bring wealth and prosperity to your household.

8.7/10
87%
1,099评测
游戏介绍

A Note From The Developer:

First, we should address the elephant in the room – SAELIG has been in Early Access like 7 years. That’s a long time. What’s the deal with that then?

Well SAELIG is a hobby project I work on after work and on weekends, and there is no set ending or final design. SAELIG continues to evolve over time and is updated fairly often with fixes, tweaks, and new features. So while SAELIG is in Early Access, it’s less because it’s missing lots of content, and more because I see it as a living project. It’s always evolving and changing, and I feel like the Early Access tag is a convenient way to indicate just how much aspects of the game can change between updates.

The Game:

SAELIG is a strategy game that blends simulation, RPG elements, trading, and business management, where your goal is to ensure the survival, wealth, and legacy of your family. Set in the Dark Ages of England, you’ll step into the Anglo-Saxon kingdom of Wessex during a time of turmoil. Engage in commerce, manage your enterprises, and make crucial decisions to carve your own path and leave a lasting mark on the world for generations to come.

You have the freedom to shape your destiny and play your way—become a trader, a business owner, a hardworking labourer, a landlord, a cunning criminal, a vigilant watchman, an influential abbot, a skilled hunter, or explore other roles. The choice is yours.

SAELIG features a dynamic, living world where every action counts, and each character leads a life of their own. You’re not here to save the world or play the hero—you’re here to live your life, make your choices, and do your best to thrive in a world full of possibilities.

SAELIG offers many possibilities for how you approach the game, giving you the freedom to shape your story in countless ways:

  • Begin your journey however you choose—from beggar to business owner and everything in between.

  • Forge your own path, regardless of your starting point.

  • Find love, start a family, and build a lasting dynasty.

  • Rise to power as an Abbot running the church, or take charge as a Town-Reeve, placing yourself above the law.

  • Take on a humble job and earn your keep with honest work.

  • Become a gravedigger, earning silver by tending to the dead, or care for the village children at the Learning Hall.

  • Forage for resources and sell your findings at the market.

  • Hunt wild animals and profit from processing their hides and meat.

  • Trade goods between markets and seize opportunities for wealth.

  • Establish towns and build them up alongside the other civilians.

  • Adopt orphans and send them to work in the mines.

  • Invest in properties and rent out homes for steady income.

  • Run a variety of businesses to supply towns with vital goods.

  • Buy land and develop it, helping the community grow.

  • Manipulate the economy, start fires, hoard resources, and create chaos if you wish.

  • Turn to a life of crime, stealing your way to riches.

  • Fight for survival against brutal Viking raids.

  • Win the favour of the King and rise to the rank of Thegn.

  • And so much more—your story is yours to create.

SAELIG has a living world that deepens your experience:

  • A living, breathing world where every character is striving to survive and thrive.

  • Every character has a full life, from birth to death, and the ability to influence the world just like you.

  • Experience multiple generations—when your character dies, continue the story as one of your children.

  • Dynamic seasons and weather that impact the environment and gameplay.

  • A variety of buildings to construct, purchase, and upgrade to suit your needs.

  • Fires and diseases that can devastate not only your home but entire towns and villages.

  • A living economy where every item is produced and consumed by the population—nothing exists without purpose.

  • A knowledge system that rewards practice and mastery, allowing you to improve skills through repeated actions.

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